“Rouge sang” is a metaphoric tale immersing the viewer in a dreamy shadow performance, combining analogue projection and sounds.
The visual landscape is exploring a series of red objects projected into light with overhead and slide projectors. The space is filled with red moving shadow diffracting a collection of light objects, paper cuts, organic slides, composed as a visual collage evolving inside a space bubble.
The soundscape is produced with handmade pickup microphones amplifying cords, metallic objects, theremins and ebow… The vibration of the sound is slowly modified with digital effects turning the experience in electro acoustic drift, where the action of the performers produce a sonic improvisation. The experience of reality slowly drifts into a ritual mythological narrative, immersing the spectator in surrealist audio-visual shadow play.
AudeRrose is multi-disciplinary artist working with performance, photography, sound and projection. She regularly presents her performances in international festivals.
Her imagery plays with narrative structures, developing dreamy and intimate universes, exploring various forms of interplay between body, images in motion, deconstructive narrations and self-mythology. Her performances articulate live scenography protocols integrating projection as an environment medium, considering the black box as a possible oneiric space, where sounds and images communicate in a poetic and narrative journey.
She has developed several successful collaborations with international acoustic and electronic musicians, sound and video programmers, producing series of audio-visual performances where she manipulates time and images in evolving structures. Her work oscillates between digital and analogue medium, combining original cross-border techniques between real-time video feedback and digital and acoustic sounds. She often uses overhead projectors, slide projectors, typewriters, clocks, that are amplified via micro-contact microphones, combined with acoustic and digital sounds.
She uses live cameras and pre-recorded video samples, seeking to develop a closer interaction between video and sound events. Fascinated by archaic imagery and mechanical objects, she also creates costumes and scenography, seeking to immerse the audience in a dream box, using her figure as a persona reenacting forgotten memories inside a poetic journey.